
A New and Superior Pipeline to Track Players in Sports Games
Piotr Skalski's player-tracking pipeline combines SAM 2.1, fine-tuned VLMs, and SigLIP clustering to deliver pixel-level accuracy on a single T4 GPU.
Piotr Skalski's player-tracking pipeline combines SAM 2.1, fine-tuned VLMs, and SigLIP clustering to deliver pixel-level accuracy on a single T4 GPU.